Blend Shapes


The Power of Blend Shapes

» I understand and can apply Blend Shapes to a given object for modeling or animation purposes
» Create a shape as a the base-model.
» Duplicate the base-model to create a target five times each time adjusting the shape
» Create a Blend Shape of all the new target models
» Create a simple 10 second animation (Playblast) showing a ‘morph’ between all of the Blend Shapes. 
» Post an image of the shapes used, the Blend Shape Editor, and the final Playblast
- After creating all the target shapes, select them in order that you want to be used.  I chose the targets from left to right and then selected the Base-Model last.  Once selected, under the Animation Menu Set choose Create Deformers > Blend Shape.  Nothing seems to happen, but a Blend Shape was created. 
BlendShape-2- Now open the Blend Shape Editor  Windows > Animation Editors > Blend Shapes.  The Blend Shape Editor should open.  Now play with the sliders and the Base-Model should change to the correlating target.