*Autodesk University puts on some great workshops! If you are into math, programming, or just want to tweak your skills in Maya, watch “ 3D Math for Artists” by Ryan Trowbridge. It will also give you a basic understanding on programming with Maya. ~Cornell *

http://area.autodesk.com/masterclasses/masterclass/class3_q1_2012

**Ryan Trowbridge - 3D Math for Artists **

The focus of this class is to teach artists what vectors are, how to manipulate them, and utilize 3d math within their python scripts. This class will cover the following:

- how simple it is to add, subtract and use multiplication to manipulate vectors

- describe how vectors are the basis for a matrix and how a matrix is less complex than it first appears.

- How Python can access the Maya API math classes MVector and MMatrix

- how these included classes make doing matrix multiplication easier and how it closely relates to doing vector math.

Hopefully with a handful of knowledge building blocks and several example Maya files, after taking this Master Class, artists will find it easier to dig into 3D Math.